Hardsurface modelling in Plasticity
Unity for Arch-Viz Prototype File WIP
Hardsurface modelling in Plasticity
Electric Monk I art-directed, modeled, UVed, rigged, weighted, posed & rendered
Hardsurface modelling in Plasticity
Retooling Checkrender using Richard Yot's test scene file
Unity Arch-viz workflow development
Some of what I did for CADDmin was not simple tech writing...
Archi Viz for MinArc
Some of what I did for CADDmin was sheerly for staff morale...
Arch Viz Render Lavender Court Café
Technical Illustration style demonstration
Sculpted, rigged and animated characters
Unity Arch-viz workflow development
Arch Viz Quickie
Unity Arch-viz workflow development
Special White-massing Material + 360º Pano
Parametric design architectonic form-finding in modo
Architectural massing model JFB
3D Generalist - modeling toys
Unity for Arch-Viz Prototype File WIP
Retooling check render
Unity for Arch-Viz Prototype File WIP
Unity for Arch-Viz Prototype File WIP
Unity for Arch-Viz Prototype File WIP