Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)
Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)
Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)
Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)
Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)
Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)
Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)
Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)
Old work - basic massing
Old work - basic massing
Old work - context model
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context massing
Old work - context models on base
Old work - context models on base
Old work - context models on base
Old work - context models on base
Old work - context models on base
Old work - context massing and streetplate and curb
Old work - Wisteria dev in PlantFactory
Old work - basic massing - collonade
Old work - Wisteria in modo with collonade
Old work - basic massing at rear
Old work - basic massing - boarding over rosette stained glass with conduit frame supporting outward facing floods
Old work - dead tree stump w/ floods - horribly ugly existing condition
Old work - basic massing w/ streen
Old work - basic massing
Old work - collonade and steeple emplaced
Old work - entourage development
Old work - entourage entry cross and steeple
huge nearby trees emplaced and correctly Old work - scaled to known dimensions
Old work - preview render of corner view
Old work - fabric awning modeling and material dev
Old work - fabric awning modeling and material dev
Old work - fabric awning modeling and material dev
Old work - basic massing w/ texture dev
Old work - texture dev for highly-specific brick walls
Old work - texture de more corrected to existing conditions
Old work - gas service for Trinity Cathedral
Old work - streetlight w/ lighting
Old work - backflow preventer
Old work - statice floret
Old work - florets replicated into flowers
Old work - flowers on modeled statice plant
Old work - entry door development modeling
Old work - floodlight
Old work - first round modeling steeple
Old work - second round detail modeling of steeple
Old work - steeple emplaced in massing model
Old work - floodlight w/ simple material
Old work - material dev: steeple aged bronze
Old work - material dev: archi grass
Old work - material dev: ornamental rosemary
Old work - rosemary placed at entry
Old work - rosemary at entry
Old work - basic massing
Old work - basic massing at rear w/ context
Old work - basic massing w/ context
Old work - basic massing inside courtyard
Old work - basic massing
Old work - basic massing
Old work - basic massing
Old work - basic massing
Old work - basic massing
Old work - basic massing
Old work - basic massing
Old work - basic massing
Old work - basic massing
Old work - basic massing
Old work - basic massing from above showing skylights into courtyard below
Old work - basic massing at rear w/ trees, context & materiality
Old work - basic massing @ rear w/ all details
Old work - basic massing
Old work - basic massing
Old work - basic massing
Old work - basic massing
This projects were undertaken and not taken to a high level of of completion for differing reasons: Calfire the brief was only massing models which were exported out from modo into SketchUp for use by a Landscape Architect; Trinity Cathedral was for the same Landscape architect, and during the course of the project the church committee membership changed, and thus the committee's goals changed - putting an indefinite hold on the entire project, and definitely my portion of it. Trinity was a very large project to take on; required a lot of learning and development for me, as it stepped outside my typical milieu into Landscape Architecture and so all plant depictions had to be specie-accurate.
I'm publishing it here, because although the project was never completed, I'm nonetheless quite proud of some of the work accomplished enroute.