Uncompleted Projects: Calfire & Trinity Cathedral.

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Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)

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Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)

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Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)

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Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)

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Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)

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Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)

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Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)

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Old work - Calfire project - basic massing only brief (rough CAD site base: all modeling from photos)

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Old work - basic massing

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Old work - basic massing

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Old work - context model

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context massing

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Old work - context models on base

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Old work - context models on base

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Old work - context models on base

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Old work - context models on base

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Old work - context models on base

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Old work - context massing and streetplate and curb

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Old work - Wisteria dev in PlantFactory

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Old work - basic massing - collonade

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Old work - Wisteria in modo with collonade

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Old work - basic massing at rear

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Old work - basic massing - boarding over rosette stained glass with conduit frame supporting outward facing floods

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Old work - dead tree stump w/ floods - horribly ugly existing condition

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Old work - basic massing w/ streen

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Old work - basic massing

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Old work - collonade and steeple emplaced

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Old work - entourage development

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Old work - entourage entry cross and steeple

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huge nearby trees emplaced and correctly Old work - scaled to known dimensions

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Old work - preview render of corner view

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Old work - fabric awning modeling and material dev

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Old work - fabric awning modeling and material dev

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Old work - fabric awning modeling and material dev

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Old work - basic massing w/ texture dev

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Old work - texture dev for highly-specific brick walls

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Old work - texture de more corrected to existing conditions

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Old work - gas service for Trinity Cathedral

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Old work - streetlight w/ lighting

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Old work - backflow preventer

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Old work - statice floret

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Old work - florets replicated into flowers

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Old work - flowers on modeled statice plant

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Old work - entry door development modeling

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Old work - floodlight

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Old work - first round modeling steeple

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Old work - second round detail modeling of steeple

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Old work - steeple emplaced in massing model

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Old work - floodlight w/ simple material

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Old work - material dev: steeple aged bronze

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Old work - material dev: archi grass

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Old work - material dev: ornamental rosemary

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Old work - rosemary placed at entry

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Old work - rosemary at entry

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Old work - basic massing

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Old work - basic massing at rear w/ context

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Old work - basic massing w/ context

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Old work - basic massing inside courtyard

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing from above showing skylights into courtyard below

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Old work - basic massing at rear w/ trees, context & materiality

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Old work - basic massing @ rear w/ all details

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing

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Old work - basic massing

This projects were undertaken and not taken to a high level of of completion for differing reasons: Calfire the brief was only massing models which were exported out from modo into SketchUp for use by a Landscape Architect; Trinity Cathedral was for the same Landscape architect, and during the course of the project the church committee membership changed, and thus the committee's goals changed - putting an indefinite hold on the entire project, and definitely my portion of it. Trinity was a very large project to take on; required a lot of learning and development for me, as it stepped outside my typical milieu into Landscape Architecture and so all plant depictions had to be specie-accurate.

I'm publishing it here, because although the project was never completed, I'm nonetheless quite proud of some of the work accomplished enroute.